Load3r
08-07-2007, 02:49 AM
Ok so here is a demonstration of how I currently like to make stencils. This tutorial makes use of Adobe Photoshop and Illustrator CS2 which I know not everyone has access too. The bulk of it can really be done in The Gimp or Paint Shop Pro (is that even still around?), except for the live tracing. Anyone know if Inkscape can do something similar? Anyways, here we go.
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First I have take two screen shots (that handy print screen button beside F12 comes in handy here) of Rob & Corrine doing their snip-snip scissor outro thing. After cropping and putting them both into one image, we have this.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut1-1.jpg
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Next I converted it to a grayscale image and coloured the background white. I left a small outline of black so that I have a hard outline to work with while adjusting sliders later.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut2.jpg
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Now I have made use of the dodge/burn tool to further define what I want to be black and what I want to be white. The blur tool was also used to smooth out the texture of Corinne's hat. Very small details like that can sometimes leads to degrading of structural integrity and enthusiasm when cutting it out. This was followed (I think, should have wrote it down) a gaussian blur of about 0.2 ti take the hard edge of things. Finally, levels was used to make the stark contrast.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut3.jpg
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Now comes Illustrator. Opened the image, selected it and hit the live trace button that comes up on the top toolbar. Adjust your sliders here and there till you get a nice looking stencil without too much loss of details. What I like to do is take path fitting, minimum area, and corner angle down to 0 or 1. Then start adjusting the threshold. After that, start to claw back the settings I lowered a minute before until almost all of the tiny bit of white and black disappear.
Exported it as a jpg and brought it back into Photoshop.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut4.jpg
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Now comes the final (and longest) part, filling in the bridges and doing detail clean up. I kept the original image from the first step beside the one I was working on so I could constantly compare without having to switch any windows. There isn't much to explain here except I used the paint brush and squinted a whole lot. I spent a lot of time on the eyes and eyebrows trying to convey a better sense of personality. That and Rob was looking like alien autopsy.
[Before & After]
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut5.jpghttp://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut7.jpg
- - - - - - - - - - - - -
So that's it. I am pretty happy with how this turned out. I had taken the screenshots about two weeks ago and had been meaning to do this ever since.
If anyone has any additional tips and tricks to save time, feel free to speak up and I will update this tutorial (citing you as a reference).
The only thing left now is to print it off and cut it out, which I am now far too exhausted to do even if I had a printer.
- - - - - - - - - - - - -
First I have take two screen shots (that handy print screen button beside F12 comes in handy here) of Rob & Corrine doing their snip-snip scissor outro thing. After cropping and putting them both into one image, we have this.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut1-1.jpg
- - - - - - - - - - - - -
Next I converted it to a grayscale image and coloured the background white. I left a small outline of black so that I have a hard outline to work with while adjusting sliders later.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut2.jpg
- - - - - - - - - - - - -
Now I have made use of the dodge/burn tool to further define what I want to be black and what I want to be white. The blur tool was also used to smooth out the texture of Corinne's hat. Very small details like that can sometimes leads to degrading of structural integrity and enthusiasm when cutting it out. This was followed (I think, should have wrote it down) a gaussian blur of about 0.2 ti take the hard edge of things. Finally, levels was used to make the stark contrast.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut3.jpg
- - - - - - - - - - - - -
Now comes Illustrator. Opened the image, selected it and hit the live trace button that comes up on the top toolbar. Adjust your sliders here and there till you get a nice looking stencil without too much loss of details. What I like to do is take path fitting, minimum area, and corner angle down to 0 or 1. Then start adjusting the threshold. After that, start to claw back the settings I lowered a minute before until almost all of the tiny bit of white and black disappear.
Exported it as a jpg and brought it back into Photoshop.
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut4.jpg
- - - - - - - - - - - - -
Now comes the final (and longest) part, filling in the bridges and doing detail clean up. I kept the original image from the first step beside the one I was working on so I could constantly compare without having to switch any windows. There isn't much to explain here except I used the paint brush and squinted a whole lot. I spent a lot of time on the eyes and eyebrows trying to convey a better sense of personality. That and Rob was looking like alien autopsy.
[Before & After]
http://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut5.jpghttp://i12.photobucket.com/albums/a209/Load3r/threadhead_stencil_tut7.jpg
- - - - - - - - - - - - -
So that's it. I am pretty happy with how this turned out. I had taken the screenshots about two weeks ago and had been meaning to do this ever since.
If anyone has any additional tips and tricks to save time, feel free to speak up and I will update this tutorial (citing you as a reference).
The only thing left now is to print it off and cut it out, which I am now far too exhausted to do even if I had a printer.